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- _╕,.╗¼=µñ║▓░`» »`░▓║ñµ- IRC War Tactics & Principles -=µñ║▓░`» »`░▓║ñµ=¼½.,╕.
-
- by precurser
-
-
- Basic War
-
- OVERVIEW: This section is meant for those of you new to IRC war. It will teach
- you the basics of flooding, and nick colliding. It also includes many tips
- that you should follow.
-
- 1. Flooding
-
- This is a somewhat old fashiond, but effictive way to get rid of
- people you hate. What flooding does is, cause a person to send so much
- information to a server, that it disconnects them. This is
- accomplised by loading clones. Clones are more connections to a
- server and often made by copying the IRC client numerous times. Then
- using a flood script, it tells the clones to simultaniously send
- massive amounts of information to a person. When there client tries
- to process this all of it, it sends too much information to a server
- and kills them.
-
- There are many floods out there and choosing the correct one is
- important. Good ones are DCC and CTCP floods. Ones that dont do shit
- are Text Floods, Notice floods and invite floods. As well as crap
- floods that dont do anything but look mean. Another factor is the
- number of clones to use. To flood a single person, the best bet would
- be a 3 clone CTCP flood such as a CLIENTINFO, USERINFO, or VERSION.
- ECHO floods are extemely powerfull, but require more clones. DCC
- floods are also effective. There are 4 different kind of DCC floods.
- The DCC Chat flood, send many DCC chat windows to a person. DCC
- Send floods, sends a ton of DCC send requests. And if the DCC's are
- accepted it can fill there hardrive with some crappy files. DCC
- Resume and Accept are the 2 other kinds. These were once the best
- floods available, but no IRC clients support them anymore so they are
- futile.
-
- When cloning/flooding you have to be carefull not to get caught. It
- often means a K-line. To keep this from happening remember these
- tips. Don't clone unless its absolutely necessary, why risk it? Kill
- your clones after the flood is over, you want them dead right away.
- Use nick changing clones for flooding people. Most people know that
- you can do a /whois to see the person, but most don't know about
- /whowas. So if the clone changes nicks after the flood, they wont
- find who did it. NEVER flood channels with IRCops or Network admins!
- That will mean a sure K-line. Also if it is entirely possible, flood
- with a friend, the less clones at a site the less chance you have of
- getting cought.
-
- 2. Nick Colliding.
-
- Nick colliding is when 2 people have the same nicks. Servers can't
- have this because it would be screwing a lot up. So one of the people
- must die. There are 2 methods of nick collision. Split server
- colliding and lag colliding. Split server colliding is when you put
- a bot onto a split server with the persons nick you want killed. On
- a netmerge, it kills them both. This method does not work on
- undernet. The other method is called Lag colliding. this can only be
- done when a person changes nicks. What it does is this. 1. Lamer
- changes his nick. 2. Script sees this and sends a signal to a collide
- bot on a laged server. 3. In a few seconds when the lag catched up,
- the server that the collide bot is on kills the other person because
- it thinks that the person on its server had the nick first. This isnt
- A very good method to use on a takeover, but it is fun to sit in a
- large channel and watch people being collided.
-
-
-
- CHANNEL TAKING
-
- OVERVIEW: Taking over channels is a great way to show your power and to get
- revenge on your enemy. Channel taking is basically what IRC war is about,
- control of territory. This section contains lots of usefull ways to do that.
-
- 1. Channel Flooding:
-
- This method is fun, but the hard part is more and more people are
- unfloodable. But if you can flood out all the people, the rest is
- easy. Get all the clones out and then rejoin the channel and have
- ops. However if an enemy gets back in before you can pull out this
- poses a dilema. An opless channel with 2 people wanting it. What do
- you do? Ride a netsplit!
-
- 2. Riding a Netsplit:
-
- On an opless channel it is easy to regain ops on a netsplit. What you
- do is this. On the event of a split get on the split server. What
- you should see is about nothing, there won't be many channels people.
- So join a channel like normal and if no one else is there you will
- have ops. Then wait for a netmerge, and when its all merged, you will
- be a lone op leaving you to do what you want!
-
- Doing this on a channel which already has ops isn't as easy. On
- Undernet it is IMPOSSIBLE. But that doesnt mean you can't have fun :)
- Get ops and wait for a netmerge. Then as its starting to merge run
- a desync. What this does is fill banlists, empty banlists and change
- channel modes. This really fucks up already fucked up servers. They
- are already trying to get the channels set back to normal, but this
- causes more modes and will lag a channel to death. It also fucks up
- non-split bots. It can even cause them to flood off or crash. So
- although you can't hack ops you can get definate revenge. It can
- leave a channel with server modes screwing it up for a half hour
- sometimes.
-
- If you are actually lucky enough to be on a lame network that
- doesn't have anti-nethack code, you can take over a channel on a
- netsplit with the proper script. 1. You need netsplit protection.
- This will deop when the server tries to op the person. 2. Also a good
- way to do it is by having a mode that kickbans each person on a
- netmerge join. This combined with the netsplit protection will leave
- you the channel after only a slight battle.
-
- 3. Asking for ops.
-
- This is the easiest way to takeover a channel. It is effective and it
- is legal, meaning if they op you and you massdeop them, the IRCops
- can't do anything about it. The best way to get ops is to sit in a
- channel for a little while being helpfull and nice (the hard part).
- Then say "hey, you think you can op me? I am trustable. I have been
- helping you since I got here" This is where a script that allows you
- to massdeop everyone is handy. What this mode will do is as soon as
- you are oped, it performs a mass deop, 6 people at a time on everyone
- but yourself. They won't know what hit them! Another way is to wait
- a minute after they op you then run a massdeop that does the same
- thing. After your alone with ops you can do whatever ya want, lock it
- up, kick everyone, ban everyone what ever you feel like doing with
- your new channel.
-
-
- Advanced War
-
- OVERVIEW: Although war scripts are becoming more advanced all the time, the
- server and IRCops are getting better as well. Many servers now incorperate
- clone detection. This goes through lists of people, matching IP's and then
- notifies IRCops. This can keep you from cloning enough to decently flood
- somone. Many servers code now have anti netsplit takeover features. This can
- stop you from hacking ops using a netsplit. Only allowin you to ride into an
- opless channel. Anti Collide is also used on may servers. It times when the
- person changes nicks and kills the newest one (usually your bot). So now if
- somone fucks with you your not gonna be a pussy and not do anything about it
- just because you can't clone and shit?? FUCK NO!
-
- 1. Nuking
-
- Nuking is a great way to get somone off IRC fast! How it works is
- this. A nuke program sends information over the persons IRC server
- and then after it hits them, it will cause errors suck as dead
- Socket, connection refused, eof from client, and machine is not on
- the network.
-
- To nuke somone you first need a fast modem, 28.8 or better. You also
- need Trumpet⌐ Winsock. This is a dial up program that will
- communicate very fast with the modem. It is readilly available on the
- web. Then after you got those essentials, you need a Nuke program.
- I would recommend Winuke4 by CHAOS INC. or Wnewk for windows
- machines. Or if you are on a mac, MAC NUKE.
-
- Once you get the programs up and running, it is very easy to get
- revenge, takeover channels, and kill people quickly.
-
- 2. ICMP Bombs.
-
- ICMP is an extremely powerfull way to screw up not only the persons
- IRC session, but their entire connection to the Internet. How it
- works is this way, it sends ICMP messages, at an extremely fast rate,
- causing severe line noise, and modem lag. It will cause so much lag,
- that it will ping somone off an IRC server.
-
- To ICMP you need a Unix Shell account. Why you ask? Because to ICMP
- effectivly you need more than any dial up modem can give you. You
- need atleast a T1 shell. There are many Windows ICMP bombers
- available, but they dont work very well. Its the speed that matters.
-
- Here are two formats to ICMP off a Unix shell:
-
- ping -s <ip address> <packet size> <# of packets>
- ping -s (packet size) -c (# of packets) <-f> (ip address)
-
- <IP address> is the *!*@what.ever.this.is
- <packet size> is the Size of each packet to send, try 30k size, and
- <# of packets> is how many to send 3000 is a good #
- -f is optional in the second, and blasts the packets out at at 20/sec
-
- 3. Botnet/Floodnet
-
- Because it is hard to clone without getting caught, you need a way
- to flood somone, without setting off clone detectors. How do you do
- this? Floodnet. There are two different ways to Floodnet. 1 is with
- Eggdrop bots, these "botnets" are consisted of many eggdrops all linked
- together and having a common flood script. There has been botnets
- with many hundreds linked. It is very hard to stop floods from them.
- Another way is now being used by individual scripts. The scripts
- contain common commands, and allow users with the same script to link
- together by DCC and combine clones. There are advantages and
- disadvantages to both. Advantages of botnets is that they are always
- online because they are on Shells. But the disadvantages are that
- there aren't dynamic like a clone floodnet.
- -------
- EOF
- 1996 ⌐ precurser
-
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